Entry tags:
Permissions: Timey Wimey Senses And Telepathy
So, Five here's mildly telepathic. Technically, he's also capable of mind melding and mind wipes, but it's extremely unlikely he would do so. In the event that seems like a probable option, I'll most likely ask you directly if it's alright. However, if you'd like to blanket reject those two options, reply here. His telepathy is normally surprisingly minimal, mostly akin to a 'sense' of what a person is like, which, again, reply here if you'd like to allow or disallow him to do so with your character.
More intricately, Five's got what I'll call Timey Wimey Senses. He can sense when things have gone wrong with time, and these are much more highly tuned than his telepathy. Typical uses include for noting when time's standing still, when an event is a Fixed Point (meaning it can't be changed at all), when there's a paradox, and even when time loops around. This means that if your character is subject to some kind of time travel related plot, it's very probable he may be able to find that out. As such, please reply here if your character has some variety of time screwery going on, and if so, if Five can pick up on it.
More intricately, Five's got what I'll call Timey Wimey Senses. He can sense when things have gone wrong with time, and these are much more highly tuned than his telepathy. Typical uses include for noting when time's standing still, when an event is a Fixed Point (meaning it can't be changed at all), when there's a paradox, and even when time loops around. This means that if your character is subject to some kind of time travel related plot, it's very probable he may be able to find that out. As such, please reply here if your character has some variety of time screwery going on, and if so, if Five can pick up on it.